Co-chair Dialogue & Performance Track
The Halp Network
William “Chip” Beaman is founder and CEO of The Halp Network, a company created to match trusted creative entertainment professionals and vendors with the best opportunities within the ever-changing world of entertainment. An entertainment veteran with nearly 30 years of experience, Chip was destined for this business. His innate ability to find just the right person for just the right position coupled with his extensive list of contacts made launching The Halp Network a natural.
Most recently, Chip served as the VP for Formosa Group’s Interactive Division for five years, overseeing the audio and VO production of some of the interactive industry’s most well-known titles. Prior to his time at Formosa, he spent nearly a decade as a manager of the voiceover and talent services department which included negotiating celebrity talent deals at Soundelux Design Music Group, an award-winning post production facility in Hollywood.
While building strong internal teams and sourcing quality external resources, as well as identifying and promoting ground-breaking leading edge content, he has also produced multi-million dollar interactive video games for Disney Interactive, THQ, and many others for over 10 years. Since then, he has amassed years of management and negotiating experience coupled with deep entertainment industry relationships. Some notable recent projects include Uncharted 4, Zelda: Breath of the Wild, Mass Effect: Andromeda, Metal Gear Solid series, the God of War series, Final Fantasy XIV, Call of Duty series, Halo 2 Anniversary, Star Wars: The Old Republic and The Last of Us.
Chip is a regular contributor at the SAG-AFTRA Interactive Media negotiations representing management. He has been a panelist at GameSoundCon and GDC in San Francisco as well as a guest speaker at various recording studios and workshops in Los Angeles. He is a member of the International Game Developers Association & The Academy of Interactive Arts and Sciences. Chip serves as co-chairman of GVAC (G.A.N.G. Voice Actor Coalition), a professional branch of the Game Audio Network Guild, where, for nearly a decade, he has aided in developing policy and evangelizing the unique needs and issues surrounding professional dialog production. He was awarded the GANG Distinguished Service Award at the 2009 GANG Awards.
He currently lives in Los Angeles with his wife of 18 years, Denise and his dog, Ragoo.