The 2021 Survey has closed. We will be publishing the results in Fall, 2021

Please help us create the industry's most comprehensive survey of game audio salaries, experience, contract terms, tools, diversity and education by taking the 2021 Game Audio Industry Survey. The survey should take only 5-7 minutes to complete.

Questions regarding salaries or rates are optional, but your participation helps us more accurately report on the state of the industry.  For everyone's privacy, the survey is confidential, using SurveyMonkey's "Anonymous survey" feature

The 2021 Survey closes July 10, 2021. Results will be posted towards the end of the summer

About the Game Audio Industry Survey

 

In 2013, the game development web site, Gamasutra, published the results of their annual game developer salary survey. That year, the results were somewhat puzzling, with “audio” salaries coming in higher than every other discipline except “business and management.”

 

Part of the reason for this unexpected result is that audio, more than most other game disciplines, has a very high percentage of non-salaried freelancers, which were unaccounted for in the Gamautra survey. Gamasutra also commented on the “smaller pool of respondents,” (Only 33 audio professionals completed the survey) causing the results to have limited reliability.

With that in mind, in 2014 we set out to create a survey to more accurately capture the issues of contracts, terms and compensation in game audio.

 

Our goals were to have a survey that: 

 

• Was designed specifically for the game audio community 

• Reflected the freelancer segment of our industry

• Had a much higher response than the gamasutra study

• Covered important business and production issues unique to game music and sound

 

The result was the GameSoundCon Game Audio Industry Survey which has become the leading survey in the industry since launching in 2014.