Game Sound and Game Music Jobs

Jobs in game audio are a combination of full-time, in house employees and contractor positions.

Jobs for sound designers are more likely to be full-time positions, which jobs for composers are more likely to be contract positions.

The game sound and music industry is very much a network-driven industry; people very often hire people they eitiher have worked with in the past or already know (see the Game Audio Industry

Copyright 2018 SoundCon, LLC


info [at]

This site uses Google Analytics in order to measure traffic patterns and browser market share, so that we can ensure our website is designed to accommodate the most popular browsers.
By clicking 'join' you agree to receive emails from SoundCon, LLC

Join our mailing list