Game Sound and Game Music Jobs

Jobs in game audio are a combination of full-time, in house employees and contractor positions.

Jobs for sound designers are more likely to be full-time positions, which jobs for composers are more likely to be contract positions.

The game sound and music industry is very much a network-driven industry; people very often hire people they eitiher have worked with in the past or already know (see the Game Audio Industry
 

EmpFreePieChart.jpg