Speak at GameSoundCon 2019

Submissions Extended to June 4

 

 


 

We accept submissions on any topic directly related to game audio, from the compositional process and sound design to business and legal issues affecting game audio. 

 

Submissions may be made for any of our Tracks:

  • Audio for VR/AR/MR

2-day track for virtual reality, augmented reality and mixed reality audio

  • Game Audio Essentials

25 or 50 minute talks on the essentials of game music and sound design, particularly for those coming from a more traditional music/audio background

  • Game Audio Pro

"GDC-style" Advanced topics in game audio: Game Postmortems, Composition or Sound Design in games including business, career topics, VO, etc

  • Game Audio Research

Technical, industry and/or academic research in interactive audio technologies

  • Game Audio Studies

Academic research on game music and sound design; Ludomusicology, etc

  • Dialogue and Performance

Sessions dedicated to game dialogue techniques, process, talent, technology and implementation

Submission deadline: May 31, 2019 

We are using the "easychair" submission software for GameSoundCon submissions this year.

Click the "Submit" button to begin the submission process.

 

Before you submit, please have the following information ready:

1)   Title of your talk

2)  Track (Essentials, Pro, VR/AR, Research, Game Audio Studies)

3)  3 keywords for your talk, one of which is the proposed track keyword

     Track keywords are: Essentials, Pro, VR, Research, Studies, Dialogue

4)  A 2-3 paragraph abstract of your proposed talk

5)  A description of the audience takeaway-- what will attendees gain from attending this talk?

6)  A 1 paragraph bio.  Include any prior speaking experience (GDC, AES, etc.)

If submitting a panel session, please add each panelist as a 'speaker' when submitting.

Please include bio on the same document as your submission.



Before submitting, you may also want to read the easychair "How to make a new submission" instructions
 

#GSC50Diverse

#GSC50Diverse is a challenge to increase submission rates by diverse speakers (women, people of color, and other members of under-represented minorities) to 50% for GameSoundCon 2019! Help spread the word across diverse game audio professionals with the #GSC50Diverse hashtag.

 

Note: we use "Easychair" submission software

Due to server maintenance on the "easychair" submission site, we have extended the submission deadline to June 4.
We apologize if you experienced trouble submitting your proposal!
UPDATED: June 1, 2019

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