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GameSoundCon 2010 The Premier Conference on Game Music and Sound
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p=""/> font=""/> | Seattle, WA [Click for Seattle Information & Registration] | May 10, 2010 | | New York City | 2 Days, Fall 2010 | | San Francisco, CA | 2 Days, Fall 2010 |
| New for 2010: 1-day seminars and 2-day conferences | We're hitting more cities with new formats in 2010! In addition to the larger 2-day GameSoundCon conferences, we're adding concentrated, 1-day seminars in Seattle, Washington and other cities.
TheGameSoundCon 2010 Conferences and Seminars are for composers, sound designers, audio engineers and others who want to learn what it takes to work in the video game music and sound industry. Learn the craft, technology and tools for composiing game music and creating game sound effects from the leaders of the industry. Panels, and masterclass sessions include: Essential game audio tech. Composing, recording and implementing an interactive underscore Game audio tools Interactive Foley & game sound design Making the transition from film/TV to games Music composing and sound design for casual games The state of the art in game audio Business opportunities in game music and sound
"...a fantastic conference with a lot of great information and amazing panel discussions..." "..incredibly informative.." ".. a ton of information.." ".. the most exciting and informative seminar I have EVER had the pleasure to attend..." -- GameSoundCon attendees | GameSoundCon 2009 San Francisco |
| Don't miss your chance to learn from the top experts in the business. Seating is limited so Register Today! |
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